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How do you open the menu in phone please help?

The android port was not created by me and I don’t have an android device to test it. I believe the person who ported it mention you open it by tapping the screen with two fingers. Hope that helps.

Thanks it works

How do you open the menu in android?

The android port was not created by me and I don’t have an android device to test it. I believe the person who ported it mention you open it by tapping the screen with two fingers. Hope that helps.

I have a question that might be a bit of a spoiler to new players. I think I can phrase it in a way that won't spoil. But is it something I can ask here or is there somewhere else I can ask because I'm very curious about something

You can DM me if you think its too much of a spoiler.

Where can you dm on here?

email me at crimsonveilgame@gmail.com

You've probably answered this or maybe I've even just skimmed over it. But how do you open the solid gold chests? I've found so many of them, Rank 15 at the moment. Am I missing something or am I not able to open them yet?

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You need the “Skeketon Lexicon”. You get it during chapter 4.

Ohhhhh okay thank you so much

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It's a really good game I got one of the older versions to download on my Chromebook and For some reason I can't get this one to start I can download it But it just keeps giving me the same Turn on iOS developer mode Which I have on to lunch the game So I'm kind of stuck

I'm going to mess around And see if I can fix it If not I don't know Cuz I do want to play it. 

Okay I actually fixed it I have to go through the terminal and run some commands But now I can play the game.

Im not familiar with Chromebooks, but I’m glad you were able to resolve your issue. Hope you have fun!

what commands did you use? might i ask?

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Found the game. Played through both normal and vampire routes in two sittings. Loved it. Bianca best girl.

Now go and tell everyone you know. Do it!

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This game is super impressive.  I completed everything on normal route and the vampire route and I can't wait for more.  It took at least 5 or 6 tries, but I did manage to beat Dorian before ending chapter 4.


It's also impressive how many bad endings you implemented.  You added extra content to many of them which you didn't have to do.  Much more effort than I expected when if first downloaded the game.

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Thank you! I’m happy to hear you’ve enjoyed your time with the game. Congrats on beating Dorian early! That’s  commendable!

Also i forgot to mention, in case someone didnt manage to play the latest version yet, here is a tip. Equip the crystal plate when you go in chapter 5, i won't spoil too much, keep a certain amount of surprise.

So, back again and so sorry to bring up the same problem. You were right the last time I did save within files 1-5, which are used for your save starts to help players reach where they used to be.

I started over, saving on Files 10 and 11, 11 just as a back up. When I started the game again today, the save states were just completely deleted. I might have just misunderstood your reply, when saying it's for returning players. Do the saves get deleted every time the game turns off?

I meant that the save files are there so that returning players do not have to start all the way from the beginning if they played an older version of the game. Save files created in a previous version will cause all sorts of unforeseen issues. 


So, you can either start a fresh save file or use the included files to start at a point closer to where you last left off (in your old save file).


Alternatively, my patrons have access to a developer room with cheats and skips to get you even closer to the point you were before without any compatibility issues.

So what wound up happening to my other save files, because the game didn't update last night?

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i’m not sure what could have happened to them. I just know that rpg maker doesnt like older save files and acts weird when you try to add them in.

Thank you for the reply, I think now it might be my WinRAR to open the games. I tried with a completely different game last night and the same thing happened. I've never had this issue with games before, but now I have it with two. 

Hey so I was playing the 5.0.1 windows release. It's an amazing game and I was very happy to play it. But I have a question about the save  games.

I discovered your game on Gamesofdesire where the save system doesn't work and reads "this save is for a different game." I was very happy when downloading the game, that it saved, but when I launched the game again to play it a second time, all of my save slots had been replaced with completely different saves that I never made. Even further into the game than I was. Just curious if this is a common issue or if I did something wrong. 

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This game has save file compatibility issues between versions. If you use a save file created in older versions, you’ll run into an error. To somewhat remedy this, I include save files at different points i. The game to help returning players quickly return to the last point they were without having to start from scratch. If your save file was replaced, then it must have been the same file number as the ones I created.

Okay cool, thank you! And yeah I saved in the top few files. 

Thank you for the reply, and this is a really fun game!

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I managed to play the latest version. It's so good man, this game is a growing masterpiece, i ABSOLUTLY love it. Also nice job on reworking Dorian, the battle doesn't take forever to finish, and i had to struggle for a bit. Not impossible to defeat, but not too easy to kill. Keep up the good work, i look forward to the next versions.

Thanks so much! I’m glad you’ve enjoyed the latest content. These updates take months of work for me to prepare, but it’s all worth it to hear comments like yours!

And i thank you for your dedication. Thank you for creating and constantly improving this game.

I REALLY hope that Mila is able to fully romance a few possible girls since that Jessica ending just REALLY lit up my Yuri-feels so damn well... <3 

And for the second one you need the skeleton lexicon and go to the crescent village. It's inside the golden chest.

Also idk who said it but i managed to find the 2 moonstones in the game, the first one is available after you take the 3 dark orbs from Ashe then go to Rinaldo's study which is found underneath the throne, then keep walking forward and go collect everything you can. The moonstone is inside a pot.

So it's possible to reach chapter 5? But how, i thought defeating amber will unlock that

Well I have to say THIS GAME IS THE BEST. Thanks very much for making this game 

This game is my first 18+ game and its the only game for now that's got me super immense in the story some other games had really short story, missions and areas which was really annoying and killed my love for rpg maker games in the past but I got to say you really really really impressed me with the lots of areas enemies and lots of dialogue you put into it and some other works you put in it must have taken you alot of time and energy to make this 


I don't really like leaving reviews but I just had to because of the wonderful experience it took me a week and a half to finish 😅  since I was a bit busy and since this is my first review in my first 18+ game i just to tell you THANKS ALOT  I WILL BE LOOKING FORWARD TO FUTURE UPDATES 😁😁


P.S that ancient vampire dorian boss fight was super difficult I had  to grind for vampire materials and gold to defeat which was great touch to the game It gives players  fight enemies we  use to avoid in other to level up more to see if we could defeat I lost to him every chapter till I got to the end 😅 

And also could you add a theatre mode so that we could watch all the sex scenes instead of loading saves it will really help trust me 

Okay that's all I have to say sorry if this long review takes your time

Thank you for playing through the game! i’m really glad to hear that you enjoyed playing it!

As for the theater mode, I hear you! It’s been a long requested feature that will be added into the game eventually!

Keep checking back here for further progress!

Loving the game so far but in chapter 4 I can't access the wastelands no matter what I do. Something about a missing map or what-ever

You will encounter that error if you are using a save file created in an earlier version where those assets didnt exist. Please use the included save files for proper compatibility. 

No no here's the thing I started a new game and I am on the latest version

Can I email you the save so you can do something about it?

You can send it to crimsonveilgame@gmail.com

Hey mkru, loving the game. I also had a question as well. I like to create small dnd modules and this seems really fun? Mind if I ask you for some help. Not asking for anything money wise either. I just love to create stuff.

What do you need help with?

Really just a list of skills and  abilities that are in the game. Just so I can attempt to translate.

For enemies also so can do a monster manual.

Shoot me an email with further details and we can discuss it there.


crimsonveilgame@gmail.com

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Man, you weren't dickering when you said Dorian will be harder to beat.

My first attempt was as soon as his fight became available. It was more of accessing how strong he is than actually trying to win. Eyes were widened when I was OTK'd with two NORMAL attacks.

My 2nd was before entering Fallhault Castle while decked out with diamond gear. It went well, but I quickly realize that couldn't juggle between healing myself and attacking.

My 3rd (and currently last) attempt was the one I thought I could actually win. Just before the abandoned hospital, Lv 25, Magna Flash, all contracts completed and all perm' stat buffs I could find at the time. I was doing really well and right when I thought I was about to beat Dorian...

phase 2 happened!

Now I am really accessing if I can really beat Dorian before Chapter 5

The quest is HR 50, so you really have to prepare if you want to beat it before chapter 5.

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I dunno why, but the issue regarding the "falling snowflakes" in areas that clearly aren't meant to have them is still prevalent in the latest version of CV as shown here in these two pics:  


REALLY hope this issue is resolved in the next version since it's getting ridiculous on just how stubborn it is... -_-

To be fair, snow falling in that guy's shop wouldn't surprise me.

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Yeah, he's obviously not human, which is something Mila should've seen a mile away, honestly.  He didn't even care that Mila found out that he set her up as another of Damian's wives, the asshat. >_<

This is happening to you when you warp directly from Crescent Village or when you enter the castle? This didn't occur to me in my testing after I patched out the original issue with the snow appearing after warping.

Yup, it's still happening.  It's obviously something to do with the teleport statues I think, but not 100% sure if this is the case since, as I was done all contracts (sidequests) I was continuing along with the main quest, though the annoying issue still occured unfortunately

You wouldn’t happen to be using a save file created in an older version, would you?

Well obviously since I progressed quite a bit through the story before the recent version, though I continued only after the latest version was released and had the "Scrawled Contract" on hold due to the aforementioned issue regarding the bgm and I didn't have the annoying "everlasting falling snow" issue on the screen either, at least since I didn't use a teleport statue to instigate the issue of course.

The issue has been patched, however those changes won’t reflect in your save since the save file was created when those changes weren’t in place. If you start a new game or use the included save files, those issues won’t be present.

There is a bug in the game to where I can't fight and this happens everytime I load into a fight

If you use a save file created from a previous version; this error will occur. Please use the included save files or start a new game.

Okay thx u

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Is there any way to watch all sex and h scenes in game ?

If you mean something like a theater mode, then no. There’s no such feature in the game as of version 5.0.1

hi! First of all congrats for the great game you are doing!

I think a mechanic to replay scenes of bad endings would be a good reward to the player without having to lose on purpose he he

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A bad ending theater is something on plan on implementing eventually.

I am guessing Dorian and the antique shop owner have some variation in the source from where they became vampires? The way those two, Dorian's brides and Vampire Mila have a gray shade instead of the blue is really suspicious. Looking forward to the vampire route.

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I just played the latest chapter in the game, and I'm excited to see how it ends. I have two things to ask you:

1. Aside from the walkthrough, is there any specific way to beat Dorian? Like clothing style

2. Bianca's story was honestly one of my highlights from this game. Growing from a meek Bookworm to a confident women made me intrigued. I was wondering if you would consider a spin-off of her adventures to see her grow more, with the potential possibilities such as changing clothing and dating sim?

1. I'm not sure what you mean by clothing style. If you mean what sort of equipment is recommended, something that boosts fire resistance and physical defense would be helpful, but by upgrading your armor with jems, you could use just about anything you want.

2. I'm not saying no to the idea necessarily, but I feel that Bianca has gotten some of the most development of any other character in the game, aside from Mila. There will be a bit more content with her in the vampire route, but I feel that her story arc is complete.

Theres a bug during the contract level 10 where your supposed to get the devil's ribwort  from the plant girl. I have it but when i speak to the client acts i don't have it.

Thank you. I will look into it.

What does the client say in the dialogue when you try and speak with him? I can't seem to recreate this issue.

I find that i really like the vampire route it as well as the normal route

During battles with more than one enemy, I find it weird that using the item mind's eye activates immediately without any input for me to choose. While it does reveal the health of all enemies, it only shows the information of one enemy--usually the one that I don't need info on. During the one of the boss encounters in chapter 5 (the one that summons 4 other enemies), I use the item, but it keeps showing the info on the summoned enemy rather than the boss. As a person who likes learning weaknesses through the mind's eye, this quirk of the item is annoying to play around. 

While I appreciate the implementation of the mouse in this game, there is an issue when the mouse controls are combined with keyboard controls. I primarily play this game using keyboard controls, but during multi-enemy battles, I was unable to choose targets when using single-target attacks. For the longest time, I couldn't figure it out until I moved my mouse off of an enemy. I found that the mouse has the highest priority when targeting, so whenever the mouse is on one enemy, I cannot use the keyboard to change targets. This is really annoying that I wish there is a toggle to switch off mouse controls, at least during combat. 

On a side note, I do like the escalation of the difficulty by having more battles with multiple enemies present, but I wish there were more of them throughout the game in other chapters. The first multi-enemy fight was near the tail-end of chapter 2, and aside from side-contracts, this type of encounter doesn't reappear often in the main story. I find fighting single-enemy encounters rather tiresome, especially when I had to clear out a gauntlet of them during the first part of chapter 5. I am not suggesting removing some encounters from the game but adding in more enemies for some of them. I think it would improve the gameplay experience when the player has to occasionally fight 2-4 enemies for an encounter.

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I did run into the bug with the Mind’s Eye item during my testing, but it cane pretty late and I personally found it a better trade off to see the remaining health of all enemies than to see the weaknesses of a single enemy in the fight. Thats no excuse of course. As the dev, Im aware of the weaknesses so seeing the health bar is far more useful to me. I’ll see if I can get it to work properly, but I can’t guarantee that it will get resolved by the public release on the 29th.


Thanks for the feedback with the mouse controls. I usually test with just keyboard or controller, so I completely missed this. I don’t know of a solution to your issue as I think thats a problem inherent to rpg maker itself. Unless I can find a plugin that resolves this, it will unfortunately remain in.

I planned my game around most fights being one on ones, but there will be a few more fights in the upcoming update that include multiple combatants.

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Been playing through the game with a new build using the critical whip, and I have questions. Is it intended that the attributes of the whip apply to skills? If so, is it also intended that all of the bomb skills bypass the 50% accuracy? I have done the critical whip + bomb set up and I have never missed once compared to other skills. This combo, in my humble opinion, breaks this game's difficulty as I swept through many of the normal enemies and even bosses like Dorian (although with some diamond upgrade stacking on my equipment). 

Ps. I have slain Dorian at HR22. Here is the screenshot.


PPS. Here is the build that made the kill possible. All of the equipment is upgraded using only diamonds and 2 moonstones.


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For the standard whip upgrades, i found the few buffs applying to skills was a nice touch. However, I haven’t had much testing done on the critical whip outside of its original use to hunt slimegirls easier. I may have to go back and see if I can fix that issue. 

Having a full diamond set is totally fine by me though. I was watching a friend play through the game and he got loaded with gold at the casino and managed to purchase a full set of diamonds for his equipment, but honestly he was having a lot of fun too. I think if it makes the game more enjoyable, even if it is an exploit, I’ll leave it in.

Maybe it is enjoyable for others (and I would be lying if I said it wasn't fun using diamonds in armor and watching enemies do little to me), but it renders using other gems in armor pointless in comparison. The combination of 350 hp and 15 def and 15 mdef is too good that the benefits from other gems cannot compare. 

I am not specifically asking for a nerf for diamonds in armor but adding a something extra to the other gems so that it isn't a clear-cut choice that diamonds are 100% the best option. Perhaps the other gems could also increase hp in various amounts. Maybe have these gems affect certain attributes like crit chance, evasion rate, accuracy, or light regeneration rate. I think it would help diversify the build options and add some replay value.

Also, the quest giver for The Cursed Attire, after completing the quest, seemed to act as if I had still not turned in the equipment, so talking to him again resulted in giving me a copy of the quest reward. I accidently spoke to him 3 times, so I have 4 of Vorigan's canes in my inventory.

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Noted. I’ll address these issues for the public release.

I have been trying the latest build (5.0) and I reached the boss of chapter 1. I keep falling to the syringe attack even though I used the Guard command. The attack always does around 180 dmg which one-shots me at my current stats (HR2) and my set of equipment. Is there a bug here?

I’m not sure. I’ll look into it.

!!!THIS GAME IS THE BEST!!! 

😌

would you or will you add a gallery 

There’s already a gallery in the game.

I'm not sure if I'm doing something wrong but after the pyramid boss, it seems like I have a constant cursed effect. Is there something I can do to fix that?

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are you wearing the equipment found in the chests there? The equipment itself is cursed, so you’ll need to wear the diadem headpiece obtained from the boss to negate the negative effects of the armor.

Haha, it was just that. I had thought it might have been something along those lines but it looked like I was still wearing one piece. Thanks!

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Dunno if it's been posted yet or not already, but a rather annoying bug occurs after finishing the "Scrawled Contract" sidequest and what it does is mess up the organization of the bgm.  Normally the bgm plays normally when transitioning from the overworld to the town of Mor and so forth, but I noticed that after playing the organ in the church of the Humilem, the bgm linked to the overworld/town of Mor no longer plays for some odd reason.  Here's video proof of what I mean:  

Said bug also occurs even if I walk out of the village instead of using the teleport function.  Strangely, the "Slime Rancher", "Resort area", "Port area" and "Rotten Grove" can replace said bgm and yet it still remains "stuck" on said track when transitioning into the locations shown in the video, hopefully this issue is resolved soon.  In the meantime I guess i'll put the completion of the "Scrawled Contract" side quest on hold until said issue is resolved in a patch-fix or some such. (I intend on removing the video once you've seen it so that way it doesn't clutter up my uploaded Youtube videos)

(If it helps, I finished this quest on chapter 3 after entering Fallholt for the first time, also, for some odd reason or another, the journal entry of "Scrawled Contract" doesn't update to say to play the organ after acquiring the "Hymn Sheet" and it only lists it AFTER playing the organ, maybe that has something to do with this bug? Not sure, but just thought i'd mention it regardless:  )

EDIT: (Found yet another odd bug that occurs if you use the teleport statue found in Crescent Village located inside the snowy Fenrir Glade forest area: 

it's hard to make out at first glance, I know, but you can clearly see the "snowflake effect" occurring here where it clearly shouldn't, it transfers to the overworld and to the town of Mor as well, hope this issue gets fixed as well)

woooooah nice catch! It turns out I had set a switch to turn on at the beginning of that event so that the organ music could play and was supposed to set it to turn off at the end of the event. I forgot to do that, which prevents certain maps from playing their music.  It’s fixed now, so you shouldn’t have that issue once 5.0 is released.

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Ah, I see.  That's a relief.  Hopefully Dorian won't be an annoying absurdly-healthed superboss, that shit shown below is just really ridiculous... :/

Also, I SOOO loved the yurilicious happy ending between Mila and Jessica, it touched me in my yuri-feels so well... <3 <3 (It REALLY makes me sad that I have to decline Jessica's wholesome yuri-confession just to proceed [muting the audio and replacing the fight audio with this song from Halo 2 fits perfactly with my sorrow of saying "no" to poor Jessica... T_T 

], at least I won't kill her. I'm not a heartless Genocider like Chara from Undertale after all)   If you could have it so that Mila could romance Jessica later after perhaps finding a miracle-like cure for her vampirism (yes, they say it doesn't exist, and while Faye's vaccination may have been faulty, it was still a step forward to true vaccination regardless and perhaps reversal so that Jessica and Mila can love eachother normally :) ) or even if it's just romancing her in general without the alternate ending occurring, you have NO IDEA just how happy that'd make fellow yuri-lovers such as myself, seriously...! ^l_l^ ( <happy-tears emoticon of course)


EDIT: I uncovered a VERY annoying issue that occurs once you attempt to get Hunter Rank (HR) 36 and beyond, my current hp/mp goes from this:  to this: 

so yeah...  hopefully this issue is fixed in the next version since this is yet another ridiculous bug i've encountered. *sigh...* DX

Yep, this bug has been addressed as well.

Phew...  That's a relief then, I was worried that it might've been overlooked.  I guess now I just need to wait for the next update to happen before leveling up further in order to prevent my Mila's HP/MP from getting fucked like that.

Random idea/suggestion/question: Do you think you would add romance into Crimson Veil? I would understand if you would say no; either because it would be a big undertaking or because you just don't intend to add any. I would personally not ask for much. I just envision that Mila, after saving the world, would have suitors sending marriage proposals to her. Mila/The Player could then choose to accept one of them, one of the characters from the story/contracts, or not at all. A few lines of alternate dialogues, maybe some art or scenes, and I be happy. But even I can see that would take a few weeks of programming so I understand if you say no.

My reason: A few months ago, I asked about Mila's sexuality and you replied it up to fan interpretation. I just thought adding romance-based endings would enforce that and let the player decide Mila's preference in-game. 

it’s not out of the question.

I would REALLY love it if you could add it, though I also love that Mila can become a slime girl, just a shame that she can't stick with it for the duration of her quests afterward, since i'd love to have her be able to permanently transform into a slime girl, but then I guess the remaining CGs would obviously be incompatible, so I guess it's a given that the option isn't there for her to be a permanent slime girl for the rest of her quests/side quests, ah well.

At the very least, I WOULD love some yurilicious romance routes since i'd absolutely LOVE that...! <3

Except for when/if a contract idea wins one of your contests, do you think you'll do anything else with the Raja region? I feel like it's a waste of developing a different part of the world and only using it for 1 side quest. I would also add another town or settlement, one that houses the region's government, if there's enough business that they need to build a port. It also gives a reason for giving a stink for the whole graverobbing dilemma during that contract.

Are you talking about the Tartuset region? It could be expanded on, but I dont have any plans for it currently.

Ah, I see. Understood. I have a few other suggestions if you're interested, but I won't force them on you.

I'm waiting for an update for this game

You won’t have to wait too much longer! Stay tuned!

Thanks for the game. Looking forward to your updates. Have to say, the final scene of chapter ticked off almost all my kinks when I play such games and was searching for one such game (the other being Succubus Covenant by Zion Olympus, do check him out). The kink being, a female character gaining access to godlike demonic or vampiric powers while also becoming sexier, enjoying it and not being just a horny slut. Only kink remaining when such a scene happens is some BE and Hourglass expansion/beautification to make her even more sexier, lol. On another note, from a narrative standpoint, I somehow feel Amber shouldn't be able to do what she did when we side with Ashe in the final scene given the vast power difference that we are talking about.

Anyway, thanks for the amazing game, waiting for your future updates!

Also on yet another note, this reminds me to some extent the origin story of Dracula from Castlevania.

Thank you for playing! I like how Amber’s new design came out too. I cant wait to show more of her off, without the shadows obscuring her. 

The design yes. But I was also talking about the process. You know how the character finds the power and then transforms to the new state.

Jesus man i just finnished the main playthrough after 12 hours. thats more than some AAA games 

But did it feel like 12 hours? If it didn’t then I think I did my job lol

IS there a way to get an h sence without dieing

Technically yes, but it still leads to a game over. The only H scene that continues after is the scene that leads into the vampire route, but that still requires losing a battle so… yeah lol. Not sure if that was the answer you were looking for.

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I use the extra save slots to reload my favorite game over scenes.

1. Main Playthrough

2. Vampire Playthrough

3. (Left blank to separate the playthroughs' from the Game Overs)

4-30. Game Over Scenes

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