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Nice! Just read the weekly update and I love this sort of aspect in games. I like being able to actually interact with the other characters not only that but it always felt off how we took the time to turn these characters or in some cases convinced them to come along with us only to leave them to their own devices. The way I see it is these characters present a chance for Milla to sort of rebuild her family develop a strong connection with these individuals. And with everything Milla is going through I can't see a good reason why she wouldn't take that opportunity. She lost almost everyone and here she has the chance to rebuild. So in short I am hoping/looking forward to this system getting expanded upon and seeing what you have planned for this.

Yeah, your explanation is great way to put it! I’m writing many different support conversations that range in topics. I want to give the girls unexpected and relatable traits that will make players grow attached to them.

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Thank you for your response and I'm overjoyed that we're at least on a similar page here. I maintain a healthy dose of skepticism because...well I can't really say if it's because of the tone the story takes sometimes or because I've watched too much Akame Ga Kill. Forgive me if I'm being a bit too direct but I do hope this is not a scenario where you get us attached to these characters just so it hits closer to home when you either have something terrible happen to them or kill them off for shock value. Again I'm sorry if I'm overstepping here but I've seen a LOT of great stories slowly ruined when the artist became...shall we say overly reliant on a shock through tragedy factor. It's your story and you should do as you please with it but I'd rather state my opinion and give some insight now than relenting and regretting not saying anything later. Sorry for the wall of text and again this is just some insight and advice so feel free to do with it what you will but that's my two cents.

I always read and try to respond to each of my comments! I can't say for sure where the direction of the story will go, but I'll say that spending time getting to know the girls will be worth the investment. Rest assured, choosing to ignore them will not cause them to meet a terrible fate down the line.

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Ok thanks. Honestly it's good to pay attention to your community as it allows you to get feedback and gives insight into what your audience thinks so I appreciate it. Some devs don't pay attention to this so as a self set rule I always make sure that they know that the effort is appreciated. Because I know that it's not always easy to listen to honest feedback so when I do give said feedback I always try to be as fair and objective as I can while remaining honest and when the feedback is recieved and shown consideration I try to always remember to thank them for that consideration. For me it's just a matter of it being important to remain courteous especially when people show me the same level of courtesy and consideration. I hope that makes sense.

Definitely. I mean, much of the game’s content has been shaped by the community’s ideas and feedback. It’s certainly a collaborative project, so I appreciate player interaction.

Where do i sell equipment? I have a repeated tiara that i dont want in my inventory 😅

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Oh sh*t! there are more towns!? 

Found the place btw.

How do you fullscreen the game?

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F4 on PC.

I have idea for a game of my own. I shared it with you on Instagram. Please check your messages.

Hey there.

I no  access instagram. Feel free to send me an email at:

crimsonveilgame@gmail.com

Deleted 1 year ago

Could you elaborate? The game already has controller support.

Would it be possible to make the items in the casino shop possible to buy in bulk? In 5.1.1 it requires some 5 taps for a single laurel, which kind of defeats the purpose, as the rewards in the casino sometimes can viably reach 200 000 coins

Possibly. I'll if I can find a way to implement that.

Just wanted to mention the plot inconsostency. Ashe is banished for turning Mila's mother into a ghoul, but in a vision we can see that she was turned into a vampire, which aligns with us seeing her in her tomb as a vampire. In one version, she was sent to turn the girls, while in the other to spite Rinaldo...? Unsure what to make of it

Ashe was blamed for turning Mila's mother, but she wasn't the one that turned her. Mila's mother was in fact turned into a ghoul, but when you see her again, she is a vampire. The answer to this isn't explained in the dialogue. The player needs to discover the reason on their own. I recommend checking out Morgan's old home and exploring the place a bit. You may find the answer you're looking for.

I was wandering, since this game has a great castlevania influence, have you thought about, one day, doing something like a julius mode, where you play through the main game with a different character that has a different set of skills. Ashe mode, maybe?

Ive thought of something like that, but no ideas are enticing enough for me to take on a project that immense. I might start from scratch with the next project.

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Started playing the steam release and got up to fallholt, went in the casino to get the summon and ran into two quest breakers. Firstly i played blackjack with the new guy in the casino then played with aeriseth and she just dealt the cards but the blackjack minigame was not starting. I reset from an earlier save, did not talk to the blackjack guy and went straight for her, the minigame started but it was playing the dialougue of the guy from above and even if i won or lost three rounds the game just locks into the combat menu and you are unable to progress

The new update created a bug with the boss fight. I will patch it in the following update.

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Thank you so much for the reply, I know this bug was reported before but I wanted to give a more exact explanation as to what was going wrong, this is because I believe this skill to be one of the most important in your kit, not quite compassionate soul but close, on that note I really think people that choose to kill bianca should get an alternate skill something like:ruthless soul - for 5 turns every time you attack you regenerate a percentage of life. Talking about percentages I believe consumables should be changed to work in this fashion because most of them become useless in the late game. I want to reemphasize that the game works perfectly fine right now and I really adore it but I believe these changes could be interesting   

No problem, I appreciate any bug report, especially when it can provide more context on how to fix an issue. Thankfully I discovered what was wrong and it will be fixed in the next version.

Which consumables in particular are the ones that you’re finding useless in the late game?

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I was mainly thinking about the supply caches with that comment, in the late game even the highest level variant only gives a pittance, I believe they should work like the healing consumables where they refill off of a percentage, but the healing consumables also have the issue of being rendered void by compassionate soul which heals loads and persists, burning a turn to just heal is kinda wasteful when there are already options that do this and more, such as ariseth's paralysis and magna flash's purification. Maybe healing consumables should get a buff such as the life recovery + a 3 turn buff to defense. Also vampirism does too much damage, you get hit by it and you lose half your life bar, I know you become immune to it with lategame gear but that is more of an admittance of how annoying the status effect is to begin with.  I think the best fix for vampirism would be if you took damage from the status the turn after you first got it not immediatly. 

i want to ask a question, how to do the blackjack duel with aeriseth, im stuck n i cant find the way to do i

There is a bug with the current version. It will patched.

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Hey, so I beat Dorian in chapter 5 after I'd done the start of the chapter but the antique guy is gone? So I can't hand in my quest and cannot obtain the item to forge the best whip. I also suddenly encountered a new problem around 22mins after typing this. Mila just automatically uses her whip every single turn without even giving me the option of doing or using any items or skills...Might make the game unbeatable for me if this can't be fixed alongside being unable to obtain the best whip from the Dorian bug. For reference, I'm playing on version 5.1.2 on Steam.

1. Dorian leaves his shop at chapter 5. You will see him again later.

2. Check if you have the equipment that forces you to use your whip each turn. I think its called berserk bangle or something? 

Ahhh I didn't realise the Berserk Bangle did that. Ty!!! Also amazing work btw, I honestly don't expect much from smutty games but seriously well done, this game is great

Thank you!

I think it's gonna be great, regardless of the length. Also it's true he can't tell because what we saw is just a teaser of chapter 3. Btw you really have a great talent for drawing.

To be clear, the shown content is not for chapter 3 of the vampire route. This will be for a side-quest in the vampire route.

Ohh, just a side quest. Still my opinion won't change, they look good, you do have a great talent for drawing.

Thank you!

Will the vampire route be just as long as the main storyline or will it be shorter?

Can’t say for sure at this moment in time.

I don’t know if I’m just doing something wrong, but the high stakes blackjack seems to be caught in a loop of the dealer infinitely shuffling the deck

Is this a one-time occurrence or has this happened to you multiple times? Also, which is the version number you are playing? Could you add a bit more detail so I can try to resolve this?

I’m on version 5.1.2 and it’s happening each time I’ve tried the event. I use guard or my standard attack and each turn the dealer just doesn’t deal the cards out. I wasn’t sure if I’m missing something or there’s a turn count I need to hit with it. Other than that the game has been running beautifully!

Thanks, I will look into it.

hey sorry if this a bit quick but I was just wondering how checking the bug out was going! No worries if you haven’t been able to get to it, I’m sure there’s a ton of other stuff that takes priority so I hope you don’t feel like I’m trying to rush ya.

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I haven’t been able to do any bug fixes this week. Ive just been working on art. It’s on my to do list though. A fix should be released in the next update.

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Can't unlock room Solitary Conservatory 21.

every time try to play this game it says something about this was made in a newer version of NW.js. so some features are not usebal what does this mean

I haven’t heard of this issue before, but here’s what I dug up on the RPG Maker forums:

“It means that at some point you or other users of your computer have installed/downloaded and launched a higher version of NWjs than RPG maker MV uses. For Windows 10 users (Highly suggest shutting RPG MV off before doing this stuff and back up projects, etc.):

  1. Go to your app data folder in Windows (C:\Users\[Your Username]\AppData\Local). If you can't find it, make sure you can see hidden folders.
  2. Delete the folder "nwjs".
  3. Go inside the folder 'User Data". Then go inside the folder "Default". Look for the files "Web Data" and "Web Data-journal". Delete these two files.
  4. Launch MV and play test.”

I hope this works for you.

It took me a long time but I FINALLY beat the game! I think I done pretty much everything in the long run. 30-40 plus hours (minus real life stuff in between that is)


Quick question once the vampire route is done will we see an option in the start-up menu that says: Wanna switch to vampire route and select which option since there is so many?

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Congrats on beating it! I hope you enjoyed that ending.


I don’t think I will throw in an option in the start menu to immediately start the vampire route. 

...I have to ask this... when and why did you decide to change the direction of this story from a sexy vampire story to a full blown tragedy? I get that vampire stories are dark and tragic in a lot of areas. But did you have to make sure so many people had something bad happen or ensure almost evryone got screwed over. I'd be currious as to what happened to the princess on the vampire route if I wasn't so scared of finding out... Still a good game overall with a gripping story but damn dude...

Ultimately, I write the kind of story that I would find compelling. If I’m able to write a scene that sticks with people, despite how tragic it is, then I know that I’ve done something right. Selfish decisions can lead to unforeseen tragedy, and that’s sort of the theme of the vampire route. 

Even stay as human, there's still lots of tragedy, like Mila's main story ending.

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True, though I see the ending more as bittersweet. 

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understandable but I have to say making it so she loses her sister either way kind of mutes that point though. again the story and the game are still great and it was clear things were never going to completely work out for Milla either way, however... forgive me if I'm missing the point but she, to put it simply loses the only family she has left either way. The only question is does she lose them to slowly corrupting madness due to very unfortunate and unfair circumstances (because lets be honest she lost her sister spiritually long before she was turned and everything really started hitting the fan) or is the loss of her sister due to a combination of negligence and her sisters own depression and desperation? The morale here seems more along the lines of damned if you do damned if you don't. Again I like the game and the story over all I just think it would be nice if there was some hidden route for Milla  to keep her family together.

Alas, a perfectly happy ending isn’t always achievable. For what it’s worth, I believe that Mila’s future will be a positive one. Where it takes her exactly is unknown for now, but she will certainly meet better days.

true.  I probably should have probably lead with the fact that I was going to be stubborn. I'm a sucker for a happy ending but as I said regardless of how I feel in regards to how things turned out this is a very good story and for me to imply any less would be not only unfair but disingenuous.

What threw me of is that despite Milas deep desires, she ends up as the ONLY one not being turned.
I mean that fate is reserved for a "bad ending". Kind of ironic.

Also i felt like in the ending Iris was kinda forgotten. She just leaves with the other characters to nowhere.

Anyways though i love this ending very much but it would be really cool to include, maybe in a distant future, something like a epilog (or maybe the holes will be filled in an eventuall sequal o.O)

Will there eventually be artwork for Milla turning people into ghouls?

also if I may make a suggestion instead of a gallery what if we made it so Milla could invite people over for "dinner"? And instead of just Milla and whichever character you invite what if we had the option to either have Milla or one of her pets feed off of her? I really think this could be a cool feature.

No. When Mila is given the option to turn or drain her victim, that's the game's way of asking if you want to see the turning scene or not. I think it would be tedious if there was a scene for every single mob enemy defeated. Ultimately, I don't think the artwork would change very much either way.

However, if it is a story based scene where Mila would always drain the victim into a ghoul, then there would be a scene shown

ok thank you for answering my questions

Ok I know my incessant questioning are probably getting annoying but I have to ask. Do you intend to make any more games like this? This one is so well done that I find myself wanting more. Also I'd imagine this one has done very well for you. So why not make this it's own series/ genre? Each game could have it's own paths unique to that particular game. Like maybe one where there's  a path to become a werewolf or kitsune (if you want to dive into the Japanese mythos). Or maybe a game where you could become a succubus. 

My focus is on finishing this game. I have ideas for another game once this one is finished, but they are very loose. I don't want to get distracted wondering what's next when there's still a lot of work to get through in the present.

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ah... That makes sense. I'm the same way honestly. My problem is that I get a bunch of ideas in succession and once a new idea enters into my noggin I HAVE to explore and see what I can do with it. It's why I can't develop games. (yes I tried and got distracted by a hundred new ideas almost immediately) that and I'm terrible at anything math related so coding (tried it too)... is unfotunately out of the question for me... SIGH.

Also it took 2 tries but I finally beat Dorian. I was at least level 25 when I did it and only took 2 hits XD. And I was on Chapter 4 XD

What was your approach to the fight?

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Uhh....let me see I used Daggera and then I just used Magma Flare or whatever it's called. Just took like 2 turns...or was it 3 turns I can't remember XD but I managed


PS glad you are feeling much better can't wait for future updates

Out of curiosity if you could give Mila a voice actor who would you pick?

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I’m not really knowledgeable on voice actors. I’ve written the dialogue in the game primarily with British spelling. So, if they were to be voiced, they would have that accent. 

hey still fairly new and was wondering if enemies respawn after a time? Just finished going through what is available for the vampire route which great job so far by the way. But as I was saying once you've completed everything it and turned/ drained every enemy it seems like you're just stuck with nothing to do but to start over. If you're worried about it not making sense storywise I wouldn't worry too much about that. If they are hunting creatures that they know are dangerous and their comrades suddenly stop checking in makes sense that they'd send another team to either check up on them or avenge them and end their "suffering" if the situation calls for it. So I think you're fine on that front.

The vampire route is still in development unfortunately. Once you have finished with the Vampire Route, you should try the main route. Not only is it finished, but enemies will respawn once you have reached the final area.

Thank you

Please Any tips against the final boss of The forbidden memory quest? The powerful attack, where he has to charge up briefly, is way too strong. Most of the time I don't even get to attack because I have to heal myself all the time.


Be a high level. Buff yourself, but dont overcommit turns to buffing, since he can remove them. Make sure you have the Virgin’s Cross buff up at all times, since many of his moves are Darkness based, including his ultimate. Make sure that your equipment prioritizes attack, since the boss will always deal about 7% minimum amount of damage, despite your defense. Make sure all your equipment is equipped with high level gems. 

I have a walkthrough available for download if you want a bit more help, but that’s all I can think of off hand. Good luck! :)

I did it!!!!! It was embarrassing, I could have done it much earlier, but I was a total idiot and forgot the Virgin cross in my item. I didn't use it in this fight. hahaha How embarrassing. But hey, I almost managed to defeat him without the cross. I could withstand his strongest attack. With the cross it was child's play. I finally did it and the reward is amazing this ultimate attack is just great. Practically the same as the strongest vampire attack only instead of darkness light.


Congrats! I knew you could do it!

Congratulations brother, you won. I must admit I laughed a little when you said you forgot the virgin's cross. I managed to finish the chapter myself, the only struggle I had was the second phase of Alexandria. My hp was kept at 1 most of the fight even if I used the cross.

Ho ho any brave hunters willing to help a poor antique dealer get rid of an ancient vampire? Expect good rewards!

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Wish I could have proposed an idea or two, but whatever you made is bound to be great.

In regards to the trailer, it should contain Mila slaying a Nosferatu, a shadow of Alexandria watching her and then a small tease about their fated encounter.

Hey I downloaded the android version because I enjoyed an older version a few months back and after I try to take the first mission from the board to deal with ghouls the game just crashes and tells me to press f5 to restart, the same thing happened when I tried to open the walkthrough in the pause menu, is there a way I can fix this?

Sorry to say that but the dungeon in the final sucks. This stupid dungeon is TOO COMPLICATED!!!!!!! I can't get any further, I really lose interest in playing. What interests me about the game is the story, the characters and the side quests but not those stupid dungeons that are too complicated and confusing. Complete solution is of no use. You always need too many items, but I don't have them to get ahead. I'm at Factory of agony and just can't get any further. What is this stupid 25 seconds supposed to mean? You can't do that with all those arrows on the ground. You should have 100 seconds, not 25. You need these stupid energy balls that you simply can't get. What about the button? You need a heavy object to put it on the button. WHERE IS HE? The black ball? I can't move the black ball. You should be able to skip this dungeon thing. You should continue to defeat the bosses, but you should be able to skip the dungeon. :(

If you are stuck, I have a full walkthrough of the game available on the downloads page. Hopefully reading that should help clear things up.

Do you mean the complete Walkthrought? I downloaded it but it doesn't help me either. It says I have to move an iron ball onto the switch in FA-13. But I can't find an iron ball. Just a black ball that I can't use or move. And I can't get to the door in 25 seconds because of the damn fields with arrows. Where can I actually find the Leaping Anklet?

Symbol „Von der Community überprüft“


May I ask which version of the game you are playing? There was a bug in version 5.1 that didnt allow you to move the metal  ball that was corrected in 5.1.1. The Leaping Anklet is in the Forsaken Cathedral.

Ahhhhh there lies the error. I still have the 5.1 version. Thanks I will now download the newer 5.1.1 version. Sigh, but that means I have to start the dungeon again from the beginning. But at least I'm getting further thanks for the info. :D



since 5.1.1 is a small update, your old save should still be compatible.

Has anyone recorded a whole walkthrough of the game on xxx sites?

I think I saw some playthroughs of earlier versions, but that was a while ago. I’ve never seen anyone post a full playthrough of the game.

Is there like a museum of sorts where you can get any item, Fight any enemy (They respawn) and also be able to see any death scene in it's entirety (text and images included) and such

Maybe even some cheat menu that allows you to replay all quests teleport and such

Bug: dying to venom gives you vampirism death scene

Yes, it’s called the Developer Room. Its a secret room accessible only to my Patrons. It has access to cheats, skips, and early access to the theater mode, which you can unlock normally when you complete the game.

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oh, ty anyways, another question does this game have a good ending? Haven't beaten it yet and i doubt il' finish it

not a fan of bad endings and i can't believe a doujin game made me feel bad for characters

Yes, the main route is complete, with a final boss and end credits!

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Good to know there's a good ending

Would feel bad if i had to kill Amber, Lily and the others forever.

Spoiler alert 


Shame you can't really save ghoul amber (vamp route) by like idk giving her some of your blood 

And shame you can't save some side quest characters like the pyramid explorer 

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Here'a a cool idea I just thought of: Allow Vampire Mila to be able to interact with vampire monster NPCs like the Nosferatu or Wights for a hot scene! I can just imagine her "playing" with them, especailly the Wights considering their high libido, Lol. What do you think? Awesome game by the way.

Potential...

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I know, right? I think it's an awesome way to show how Mila has become a real debauched mistress of the night. The way she has hold over these lesser creatures that will do her every bidding due to her excessively powerful Dracul blood. You can also add other more practical features in this if you so desire that may affect gameplay, like recruiting them as followers or something.

art looks really good. im in

Thanks!

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Ho ho anyone interested in antiquities? Good prices

False memory dorian fight won't start, despite having defeated all 12 false memories, finished all contracts and defeated Alexandria, theater of inevitibility is open, simple delivery is completed and I'm using dawnbringer. One issue might be that dorian was defeated in act 5? Do you know what could it be?

im not sure. I think u can speak to false memory 12 in that boss room to get the dorian fight to appear for now.

Worked!

it was unintentional, but Im glad my blunder has an easy work around! 🫠

But more importantly, focus on healing to prevent worse injuries brother, health should always come first

Of course. I'm not killing myself, but I can't be unproductive either.

I am just a concerned fan of one of the best games I ever saw. So yeah, have a nice week

And one of the best creators.

Thanks so much for the well wishes!

In the 3rd chapter, Mila  should go in her training ark.She could try to reduce the force of the hunters, in order to draw out her family's enemy. Sorry, I forgot her name

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The walkthrough has a typo of some kind, at the end of contract 11 it says

Then, you can go to the Pot of Fallholt.There you can find a lycanthrope with silver hair named Erin who will give you a Silver Ore for speaking to her.

but there doesn’t seem to be any lycanthropes with silver hair in Fallholt.

I misspelled port in the guide, however there is an NPC that appears there, after you have completed contract 11. She is standing right by where you go to enter the ship.

I didn’t think to check the port, thanks!

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This is a pretty good RPG Maker game - the combat is solid if a little easy late game, and the map design is good especially in the final dungeon. The custom art is excellent and plentiful, the story is reasonably well-written from a technical standpoint, and it's very polished and generally free of major bugs or typos. Overall a pretty enjoyable RPG if you like or can set aside the tone.

That said, the tone's a pretty big thing to set aside, especially since it's an Eroge that chooses to emphasize and occasionally revel in its dark moments rather than handwaving them. The story overall is pretty dark but not (usually) unbearably so, and there are plenty of lighter or more hopeful moments too, especially in the mid-to-late game, which gives the impression that it's leading towards an "earn your happy ending" moment. Unfortunately the final dungeon doesn't deliver on this, whiplashing back so hard it actually surpasses the second chapter's already very dark tone and ends way too abruptly with little-to-no payoff for anything other than the immediate conflict. 

The whole point of the true route is the protagonist putting aside her selfish desires to get bad-ended to focus on saving people, but whether you can actually do so in any given case is also wildly inconsistent - I don't want to get into spoilery specifics on the game's main page though, maybe I'll use the email mentioned in the credits. With little indication as to which events or contracts your actions can actually matter in, I often found myself more annoyed with a decision or event I found stupid because in a different (better) contract or sidequest I might have actually had a choice instead of getting railroaded.

Thankfully, the game's still in development, although the focus is currently on fleshing out the vampire route, so I have hope that the ending may eventually get expanded and that some of the plot and tone inconsistencies can get smoothed out. Even with these issues, it's still one of the best overall RPG Maker games I've played, and one of the few long-running RPG Maker TF games that's actually finished its main story which is a feat worth congratulating.

Very fair review. Thank you for playing the game all the way through!

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Has anyone else run into a bug  if they pick up the first contract because I was trying to restart the game and I can't get past the first contract 

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What platform are you running the game on? Also, have you imported your save from an earlier version?

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im running it on my hp  chromebook and I've never had a problem with it   and no I'm not using important saves from the earlier versions  i started it from scratch and got that

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I’ve had a few players on chromebook having similar issues. Im not terribly familiar with the hardware, but there seems to be a conflict in the computer’s settings that causes that to happen.

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