WEEKLY UPDATE!! 11/7/21


From one dungeon in the last update to another one in this update! A desert themed pyramid area doesn't seem complete without a dungeon filled with treasures and traps. This will be a shorter dungeon than the one seen in the latest update, but there will nonetheless be puzzles to solve, treasure to loot, and enemies to face. This week, I set the layout for Asenath's Tomb, the new dungeon in update 4.1. I purchased some assets for the game, because the ancient Egyptian theme really interests me and I want this dungeon to look really cool. Here are a few early screenshots of some rooms you can expect to see:

The dungeon and it's enemies can inflict the new "cursed" state. While active, Mila's agility will be severely reduced, and her LP generation will be lowered as well. Outside of battle, being cursed will disable your dash and prevent you from opening chests. The Cursed Guardians may inflict this state while draining Mila's life force in battle. 

However, If the guardian manages to defeat Mila, naturally, they will place a permanent curse upon her...

The corridors of this ancient pyramid can be narrow and claustrophobic. Be wary of obvious traps!

That's all for this week, everybody! Until the next one!

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