WEEKLY UPDATE!! 4/10/22


Bit by bit, this chapter is coming together! I scripted some more scenes this week, one of which I think will make the community discuss how they handled it! I'm curious to hear how you will handle it once you get there. I'm being vague, but I don't want to reveal all my cards too early!

Anyway, unrelated,  but here's a screenshot of a mechanic that will be introduced in this chapter:

See that crystal on the bottom? The crystal works as a sort of radar and will help you find this chapter's macguffin. When you approach an area, it will glow momentarily. As you get closer, it will start to flash indicating that you are going in the right direction!

I'm also finishing up the last couple of illustrations for this update. I've got a preview of the Fuyukiba bite scene, which is animated!

It's available to all of my $5 and up patrons! Check it out if you would like to see the illustration of scene a bit early!

That's the short of it for now! Until next week everyone!

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Comments

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On my first, half-paying-attention, read, I thought you were talking about a new gameplay mechanic like a timer that counts down to the end of the world. Like going full Majora's Mask and the moon is falling. But then on my 2nd read, I realize it will be a plot twist and I reset my expectations. All plot twists cause fan discourse and discussions and if they don't, then they failed at being a plot twist.

And one compliment before I go is how you keep doing things with RPG maker that keeps blowing my mind. First was a slot machine, then doing a predator mechanic, and now this. I'm no game designer and I don't know the limits of RPG maker, but I am seriously impressed.

Yanfly plugins is a godsend. It's because of their creations that I've been able to achieve so many ideas. Seriously, if there are ever any ideas I want to implement, there is more than likely a Yanfly plugin for it. It's insane.